Monthly Archives: November 2010

Apple Previews iPhone OS 4

CUPERTINO, California—April 8, 2010—Apple® today previewed its iPhone® OS 4 software and released a beta version of the software to iPhone Developer Program members. The iPhone OS 4 beta release includes an updated Software Development Kit (SDK) with over 1,500 new Application Programming Interfaces (APIs) and over 100 new features that will be available to iPhone and iPod touch® users this summer. New features include Multitasking for third party apps; Folders to better organize and access apps; improved Mail with a unified inbox, fast inbox switching and threaded messages; enhanced Enterprise support with even better data protection, mobile device management, wireless app distribution and more; Apple’s new iAd mobile advertising platform; and iBooks, the delightful new ebook reader and online bookstore recently debuted on the iPad™.
So what has currently been confirmed so far about iPhone OS 4, well, rumours about the Multitasking support seems to becoming more of a reality now which is great news. The thing that makes me wonder is how exactly will they enforce the quality of applications with iPhone OS 4. At present some apps take up a lot of memory and some even have pretty bad memory leaks. If these apps were allowed to run in the background, think of the effect on the iPhones performance in all the other areas. iPhone OS 4 are going to run more stringent tests with the App submissions if the app is going to support multitasking to ensure stability and performance.

iPhone OS 4 won’t be available to all apps unless approved by Apple (therefore all existing apps won’t be multitasking compatible). Along with the performance factors there is also the security issues of allowing apps to run in the background. One of the reasons why Apple didn’t include multitasking supports is due to the effect of malware and virus, such as bluetooth sniffers etc. This is why iPhone OS 4 will be more enforcement on application approvals (so possibly expect longer times getting apps approved).

I have also heard word of higher screen resolutions in the pipeline, not sure if this will be possible with the current iPhones on the market but definately for the next model (the 4g).

Hopefully iPhone OS 4 will see some improvements to the way Push notifications are handled to make them more user friendly. At the moment you have the issue of not being able to end calls if a notification is on screen and if you don’t respond to the notification with a set time (when your phone is locked) it doesn’t always seem open the application it is related to. Plus if you miss what a notification said, tuff, there isn’t anyway of viewing it again.

Longer – iPhone 4 Development

Here’s Apple’s iPhone 4 ad touting the long battery life. If any of you have had battery life as good as the one(s) in the video, tell everybody….

Source: gdata.youtube.com

Social platform, apps and games. VixML: iPhone Platform

Based social app developers Viximo today released a platform for the iPhone that allows developers to create native iPhone applications without touching any Objective C. Called VixML, the platform allows developers to create iPhone applications with access to the phone’s multitouch functions and other input methods (i.e., speech), accelerometer, and animations via a single XML file and some animated sprites.

TechCrunch, which covered the VixML launch and calls it “revolutionary,” says that for now applications created using the platform can only be published to Viximo’s upcoming TrueFlirt app, which lets users create (using VixML), send to friends, and view “flirtatious” animations and mini-apps for the iPhone.

Developers can use VixML to create apps that are then published for use with TrueFlirt, either within the app itself or as part of standalone add-on bundles for the TrueFlirt app that are sold via the App Store. Viximo reportedly plans to share revenue with the developers of VixML apps, who TechCrunch points out face a double approval process — they need apps to be approved both by Viximo and by Apple.

The platform within a platform approach is interesting because it lowers the barrier of entry for development for the iPhone by making it easier for web developers to create native apps — they can skip learning Objective C by using something like VixML. And though VixML is unique in its approach, it isn’t really what we’d call revolutionary. We reported in September on two other iPhone development platforms that greatly lower the barrier to entry for developers and do so in what we think are more clever ways.

Big Five (iTunes) is a web application gateway for the iPhone and iPod Touch that offers an API allowing developers to access native iPhone functions such as the accelerometer, GPS, and camera via JavaScript. Apps are published to the web and accessed via the Big Five browser, which the user purchases from the App Store. When we wrote about them in September, Big Five had been rejected from the App Store, however it has since been approved and is for sale for $14.95.

The other iPhone development platform we mentioned a few months ago is PhoneGap, which is something like Adobe AIR for the iPhone. PhoneGap allows web application developers to compile their web apps as native iPhone apps and then submit them to the App Store for inclusion. The platform is essentially a container for web applications running on the iPhone that allows them to access the accelerometer, GPS, sqLite, camera, and vibration controls. PhoneGap also uses a JavaScript API for accessing native iPhone features, and then creates a location bar free web browser that points to a specific web application URL, which can be wrapped up as a standalone application and submitted to Apple.

Social App Platform
Viximo’s Social App Platform enables third party app/game developers to easily develop to your site, while Viximo manages everything.

Your Users, Your Data
Viximo plugs into your native user info, social graph, viral channels, and virtual currency via Open Social or Viximo’s Restful API’s.

Third Party API’s
Viximo platform takes your native data and turns it into simple API’s that mirror Facebook’s so that app and game developers can easily develop to your site.

Developer Management
Viximo provides all management of developers including payment, admin dashboard, integration, and support.

Source: sitepoint.com

iPhone App Review: Doodle Devil






This is an app review for a new app called doodle devil! thank you for watching! developmentvietnam.com…
Source: gdata.youtube.co

Bricking News iPhone App

Bricking News brings the top AFOL1 news sites to the iPhone, iPod Touch, and iPad2. Utilizing the power of RSS, now you can stay up-to-date on the latest LEGO news and MOCs from The Brothers Brick, From Bricks To Bothans, Eurobricks, and Brickset while on the go. In addition to the latest news from Brickset, you can also perform a quick search…

Source: gdata.youtube.com

Mobile iPhone apps vs. Mobile iPhone web

To help understand where this is going, think back to this time last year. The iPhone app store was essentially the only game in town. Yes, Android was around at that time but nobody was paying any attention, ditto GetJar (app store for feature phones) and Nokia apps. If any brand manager or marketeer wanted a mobile app, they wanted an iPhone app. So to all intents and purposes, the app ecosystem looked like this:

Mobile ecosystem 2010:
mobile iphone apss, iphone development

But fast-forward to the present day and everything has changed. Android devices are now outselling iPhones by a significant margin—there are 200K devices being sold every day. If current trends continue, there will soon be more Android devices in use than iPhones. So now we have two platforms that you need to consider. But that’s not all—in the meantime Samsung has launched its new bada smartphone OS; Microsoft’s new smartphone OS, Windows Phone 7, will be launched later this year. It’s getting great reviews and Microsoft plans to spend $400m on launch marketing, so even Microsoft may well be back in the fray again. Palm’s WebOS also stands a chance under its new parent, HP. And don’t write off Nokia just yet. They are still overwhelmingly the market leader in smart phones and it’s possible that their star will rise again, adding another app platform to the mix.

Even within the Apple fold things are getting a bit more complicated. Just this year, the iPad and iPhone 4 were released, tripling the number of Apple targets that your apps needs to work with (the iPad and iPhone 4 have very different screen sizes and capabilities to the previous 3 iPhones).

So in 2010, if you’re looking to have a mobile app built, things are starting to look a lot more complicated. The app maker now needs to ask a lot more questions of their client. Do you want that on Android too? Android should arguably be the primary choice since it’ll soon be the biggest platform. What about iPad and Windows Phone 7? And maybe Nokia too? At the very least you’ll now need two apps where one might have been considered sufficient before, and possibly as many as 4 or 5 if you want to cover Windows, Symbian, Blackberry and Bada.

Maintenance also becomes a lot more expensive if you’re replicating effort across 3 or more platforms. There are solutions to make mobile apps that work across multiple mobile platforms but these tend to produce sub-standard apps that don’t really look right or fully take advantage of the device’s features.

So now, in this new landscape, a mobile web app starts to look a lot more appealing. While these mobile platforms are entirely different from an app point of view, they are quite similar when viewed through the lens of a web app, since all of the smartphones have good browsers. Good mobile web sites can be made almost indistinguishable from native apps, if that’s what you want. Yes, there is still work to do to make web apps work across multiple platforms but it is significantly easier than building custom apps for each platform. There are also other benefits too:

* You can do live updates (no need for constant trips back to the app store)
* Yhe web apps also work on the desktop
* You don’t have to deal with the app store submission process
* You get forward compatibility; this is important.

As Tim Berners-Lee said recently: “I encourage you to make web apps now so they work with all types of devices now and in the future.”

There is already evidence of a move beginning to happen. Some app makers have abandoned native apps entirely. jQuery Mobile will be released soon. The web versions of Facebook and TripAdvisor look and feel like native apps to all intents and purposes. Note the “Near me now” option on the Trip Advisor website that uses the phone’s GPS.
Facebook’s mobile site Facebook’s mobile site

There are still problems with the web app model that need to be solved. The primary one is payment—how do you earn revenue from a web app? How do customers find and pay for their apps since there is no app store? This payment problem will be solved over time, with advertising acting as a stopgap measure. It’s also possible that we’ll see web apps sold in app stores. The customer probably won’t even notice. The discovery problem might be solved through better mobile search.

The success of the Apple mobile app ecosystem has spawned multiple copycats. The resulting fragmentation alongside the reduction of Apple’s dominance of the smartphone space (they’re losing smartphone market share continuously) looks set to make the Apple ecosystem a victim of its own success. Yes, native mobile apps will be around for years to come but their dominance has peaked and is now surely fading. While some applications such as games will likely always be native apps, over the next couple of years I think we’ll see an inexorable trend of native apps switching to mobile web apps, just like is taking place in the desktop space. This may sound inconceivable but remember that just 5 years ago, the thought of doing all your email and writing documents on the web seemed far-fetched, yet now we do so daily. The AOL walled garden is a similar story. Mobile shows every indication of evolving faster than desktop so this change will come about sooner than we expect.

Source: mobiforge.com

iPhone apps – Scary Zombie Booth






Hey here is a funny vid of the app for iPod touch and iPhone!!!! I think it’s really worth it!!!…

Source: gdata.youtube.com

NEW Jailbreak iOS 4.1 redsn0w 0.9.6b1 iPhone 3G iPod Touch 2G

Download Redsn0w 0.9.6b1 : goo.gl Download the 4.1 firmware: iPhone 3G – bit.ly iPod Touch 2G – bit.ly Notes: – This jailbreak supports iPhone 3G, iPod Touch 2G NON: MC- Untethered, iPod Touch 2G MC — Tethered! – This jailbreak is only for Mac at this time. A windows jailbreak will be out soon. Subscribe to see when I post a video on it. *IGNORE* Jailbreak iPhone 4 Jailbreak iOS 4.0.1 Jailbreak i…

Source: gdata.youtube.com